TECHNOLOGY OF GAME IN THE WORKING PROCESS OF STUDENTS’ RUSSIAN CONNECTED SPEECH FORMATION

Authors

  • KARINE MIRZOYAN Armenian State Pedagogical University after Khachatur Abovyan

DOI:

https://doi.org/10.24234/miopap.v7i1.97

Abstract

At a certain stage of learning when students have an adequate supply of active and passive vocabulary, as well as they possess the appropriate skills of Russian speech, during classes you can organize role-playing games, which are considered to be a conditional reproduction, imitation, modeling of professional activity. On a variety of forms and types game tasks for work with a newspaper is difficult to compare with any other methods of learning, because in this case the teacher has an unlimited choice, allowing to individualize the training sessions, taking into account the level of language proficiency and features of the individual student. Our proposed gaming forms and types of work based on news material, in particular, in study of Russian as a foreign language, create a natural motivation for regional geographic and linguistic knowledge in the study of foreign languages. The relevance of the newspaper information, on the one hand, and its rapid “obsolescence”, on the other, forced to speak primarily about the methodological principles of educational work with newspapers, about its various forms and shapes, depending on the specific objectives and the learning conditions.

Author Biography

KARINE MIRZOYAN, Armenian State Pedagogical University after Khachatur Abovyan

Ph.D. in Pedagogy, ASPU after. Khachatur Abovyan

References

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Published

2015-04-19

How to Cite

MIRZOYAN, K. (2015). TECHNOLOGY OF GAME IN THE WORKING PROCESS OF STUDENTS’ RUSSIAN CONNECTED SPEECH FORMATION. Main Issues Of Pedagogy And Psychology, 7(1), 88-95. https://doi.org/10.24234/miopap.v7i1.97

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Articles